What's New in ZBrush 3.5
Learn ZBrush 3.5! Explore new features with these helpful tutorials. Get an overview of this powerful digital sculpting software.
Course Content
What's New in ZBrush 3.5 is an intermediate-level Pluralsight course taught by Justin Marshall. It runs 1h 10m, is taught in English, and includes a certificate of completion. It is a paid course, first published March 2019.
Explore the latest enhancements in ZBrush 3.5 with this comprehensive tutorial series! This guide provides an overview of key new features designed to streamline your digital sculpting workflow.
- Interface Improvements: Discover how to leverage the enhanced Lightbox, utilize the floor grid for precise placement, and benefit from the convenience of automatic file recovery.
- Advanced Smooth Brushes: Learn about refinements to smooth brushes and how they impact your geometry.
- New Brushes: Dive into a selection of powerful new brushes, including the versatile Move brushes and the unique Crumple brush for creating interesting forms.
- Hard Surface Modeling: Master the new planar brushes and their application in crafting models with sharp, defined edges.
- Backtrack Stroke Feature: Utilize Backtrack, a revolutionary stroke feature, to achieve clean, precise details with your brushes.
- Surface Noise: Quickly add intricate surface detail using the new surface noise tools.
- ZSphere Updates & ZSketching: Explore the latest improvements to ZSphere functionality and learn how to use the new ZSketching tools for efficient volume creation.
- Texturing & Masking: Understand the changes in texturing and masking workflows, and effectively utilize displacement maps and normal maps to enhance your models.
By the end of this series, you'll be well-equipped to integrate these new ZBrush features into your existing sculpting process and unlock new creative possibilities.
Software Required: ZBrush 3.5.
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