Pluralsightintermediateen

Using the Decimation Master in ZBrush

Export high-res models from ZBrush with Decimation Master! Learn to optimize your ZBrush creations. Requires ZBrush 3.1+.

28m
Certificate
Justin Marshall
Justin MarshallInstructor

Course Content

Using the Decimation Master in ZBrush is an intermediate-level Pluralsight course taught by Justin Marshall. It runs 28m, is taught in English, and includes a certificate of completion. It is a paid course, first published March 2019.

Unlock the Power of High-Resolution Model Export from ZBrush with Decimation Master

Are you sculpting incredible detail in ZBrush and need to export your models for rendering with tools like Mental Ray or RenderMan, or for generating normal maps and displacement maps? This course teaches you how to effectively use the Decimation Master plug-in to achieve just that!

Learn to reduce the polygon count of your ZBrush sculpts without sacrificing visual quality. The Decimation Master allows you to optimize your models for various applications while preserving all the intricate details you've painstakingly created.

What you'll learn:

  • Master the Decimation Master plug-in in ZBrush.
  • Reduce polygon counts for efficient workflow.
  • Preserve high-resolution detail during export.
  • Prepare your ZBrush models for rendering in Mental Ray and RenderMan.
  • Generate accurate normal maps and displacement maps.
  • Optimize models for game development and other applications.

Software Required: ZBrush 3.1 and up.

This comprehensive course covers everything you need to know to get started with the Decimation Master and seamlessly export your ZBrush creations. Take your sculpting workflow to the next level!

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