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Unreal Engine для начинающих на русском языке

Learn Unreal Engine! Beginner-friendly Russian course for all ages & professions. Create amazing games & experiences. Start your game development journey today!

4.2(21)
81students
7h 39m
Certificate
Vitaly Kovalev
Vitaly KovalevРазработчик С++, Unreal Engine

Course Content

Unreal Engine для начинающих на русском языке is a beginner-level Udemy course taught by Vitaly Kovalev. It runs 7h 39m, is taught in Russian, and includes a certificate of completion. Learners rate it 4.2 out of 5 from 21 reviews, with 81 students enrolled. It is a paid course, first published August 2021.

Unlock Your Inner Game Developer: Create Classic Arcade Games with Unreal Engine 4

This course is designed for anyone, regardless of profession or age! You only need basic knowledge of school mathematics to get started. Learn to build iconic games from the 90s and early 2000s, including a thrilling arcade shooter and the addictive Arkanoid.

You'll gain a solid understanding of how game objects interact and how to customize their behavior to fit any gameplay scenario.

Why Choose This Game Development Course?

  • Beginner-Friendly: Always dreamed of making your own games but don't know where to begin? This course is the perfect starting point for a career in Game Development.
  • Comprehensive Learning: Every lesson is recorded without any cuts, ensuring you don't miss a single detail.
  • Unreal Engine 4 Support: New to Unreal Engine 4? Access my Telegram channel (link in the welcome video) for foundational knowledge. I've compiled all the essential information in one convenient place – no need to search elsewhere!

What You'll Learn:

  • Variables & Data: Create and utilize various types of variables, access their values, and extract data effectively.
  • Functions & Events: Master the use of functions and events to build dynamic game mechanics.
  • Blueprints Logic: Create Blueprints to implement game logic and interactions between objects.
  • Timers: Learn to use timers for timed events and gameplay sequences.
  • Event Dispatchers: Understand and utilize delegates (Event Dispatcher) for flexible communication between game elements.
  • Level Automation: Automate level population and game flow.
  • Blueprint Types & Usage: Explore the main types of Blueprints and their specific applications.
  • Object Placement: Add logic for objects to appear dynamically within your game levels.
  • Particles & Sound: Work with the particle system and integrate sound effects to enhance your game's atmosphere.

By the end of this course, you'll have the skills to create a game in your favorite genre, effectively becoming a game programmer and joining the vibrant Game Dev community. If you're passionate about game development, you're already a programmer – let's build something amazing!

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