Unreal Engine 5 C++ Multiplayer Shooter
Learn C++ & Unreal Engine 5 to build a thrilling multiplayer shooter game. Develop fast-paced gameplay and compete with others!
Course Content
Unreal Engine 5 C++ Multiplayer Shooter is an all-levels Udemy course taught by Stephen Ulibarri. It runs 65h 1m, is taught in English, and includes a certificate of completion. Learners rate it 4.8 out of 5 from 3,738 reviews, with 33,385 students enrolled. It is a paid course, last updated June 2025.
Dive into the world of Unreal Engine multiplayer with this in-depth, C++ course! This comprehensive training provides over 64 hours of content, taking you from the ground up to build a fully functional multiplayer shooter game. You'll learn to create and join game sessions, connecting multiple players across the internet for an engaging experience.
A key focus is creating a custom Unreal Engine plugin – a valuable asset you can integrate into any project to effortlessly add multiplayer capabilities. Master essential game optimization techniques crucial for competitive shooters, ensuring peak performance even under heavy load. We’ll implement advanced lag compensation methods like client-side prediction and server-side rewind to deliver a smooth, responsive gameplay experience, even with high network latency.
This course covers all the vital multiplayer game classes, including:
- Custom Match States: Design and manage unique game modes.
- Warmup/Cooldown Timers: Implement fair and balanced gameplay.
- Elimination Announcements: Provide clear and timely feedback to players.
- HUD Development: Create informative user interfaces displaying health, shields, ammo, and grenades.
- Server-Side Authority: Secure your game against cheating by keeping critical functionality on the server.
- Player Controller, Game Mode, Game State, Player State, Character, and Game Instance: Understand and effectively utilize these core Unreal Engine classes for robust multiplayer design.
You'll design and implement a variety of weapons, all optimized for multiplayer performance:
- Assault Rifles
- Pistols
- Submachine Guns
- Rocket Launchers
- Grenade Launchers
- Sniper Rifles
- Throwing Grenades
This course equips you with the skills to build any type of multiplayer game. The principles learned in developing a fast-paced shooter translate directly to other genres, as high performance is paramount for competitive online experiences.
Prerequisites: A foundational understanding of C++ programming is recommended. Familiarity with concepts like variables, classes, inheritance, and object-oriented programming will significantly enhance your learning journey. Ready to build your next online hit?
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