Unity Mobile Game Development: Final Assembly
Learn game development workflows! This course covers production processes and publishing your game to Android tablets using Unity 3.4.
Course Content
Unity Mobile Game Development: Final Assembly is an advanced Pluralsight course taught by Joshua Kinney. It runs 1h 17m, is taught in English, and includes a certificate of completion. It is a paid course, first published May 2017.
This course dives into the crucial game production workflows used to finalize a game build, culminating in Android publishing. We'll explore the processes behind assembling all project files and ensuring a smooth development pipeline.
Here's a breakdown of what you'll learn:
- Project File Collaboration: Discover effective strategies for managing and collaborating on all the assets and files created during game development.
- Core Game Systems Integration: Learn how to connect essential components like the player controller, GUI (Graphical User Interface), Enemy AI, and Game State to make your game functional.
- Main Menu Creation: A detailed walkthrough on designing and implementing an engaging Main Menu for your game.
- Android Game Publishing: A practical guide to publishing your game to Android tablets, covering the necessary steps to get your game into the hands of players.
This isn't a comprehensive tutorial covering every single connection; instead, it provides a valuable guide to game finalization, offering insights into the workflow used at Digital-Tutors. It's perfect for developers looking to streamline their game development process and prepare for release.
Software Required: Unity 3.4
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