Substance Painter PRO - Texturização Realista e Modelagem
Learn Substance Painter! Create realistic revolver textures & models for AAA games. Includes 3 step-by-step skins. Master texturing for game development.
Course Content
Substance Painter PRO - Texturização Realista e Modelagem is an all-levels Udemy course taught by Leonardo Custodio. It runs 18h 34m, is taught in Portuguese, and includes a certificate of completion. Learners rate it 4.9 out of 5 from 56 reviews, with 158 students enrolled. It is a paid course, last updated October 2019.
Unlock Realistic Texturing & Game Asset Creation with Substance Painter
This comprehensive course guides you through the entire process of creating high-quality textures for game assets, focusing on realistic results. Learn to model, texture, and render a detailed .38 caliber revolver, mastering industry-standard techniques applicable to various 3D software packages.
What You'll Learn:
- Modeling Fundamentals: Understand core modeling concepts using Maya (but adaptable to Blender and other 3D programs).
- .38 Caliber Revolver Modeling: Step-by-step guidance in creating a detailed revolver model.
- UV Mapping Mastery: Learn to unwrap UVs for efficient texturing workflows – a crucial skill for any 3D artist.
- Essential Texture Maps: Create key texture maps including Normal Maps, Curvature Maps, Ambient Occlusion, and more for enhanced realism.
- Substance Painter Expertise: Develop three realistic textures using Substance Painter, a leading industry tool.
- Real-time Rendering with Marmoset Toolbag 3: Achieve stunning, real-time renders to showcase your work.
- Game Development Best Practices: Gain insights into best practices for developing compelling game assets.
- Professional Workflow: Master a professional approach to modeling, texturing, and rendering.
- Portfolio-Ready Asset: End the course with a .38 caliber revolver with three unique skins, perfect for your portfolio.
Software Flexibility:
While the course utilizes Substance Painter, Marmoset Toolbag 3, and Maya, the core focus is on texturing concepts. You can apply these techniques with other software like Blender and Keyshot. OBJ files are provided, so you can even use the textures on existing models without needing to remodel.
Conceptual Support:
While tool-specific questions are best addressed within the software used in the course, conceptual questions about modeling, texturing, and rendering are welcome, regardless of your preferred software.
Join Leonardo Custodio and elevate your 3D texturing skills!
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