Rigging a Low Poly Character in Maya 2018
Learn character rigging! Create a simple rig and paint weights for a low-poly character. Perfect for beginners.
Course Content
Rigging a Low Poly Character in Maya 2018 is an intermediate-level Udemy course taught by Eric Kunzendorf. It runs 4h 54m, is taught in English, and includes a certificate of completion. Learners rate it 4.3 out of 5 from 39 reviews, with 283 students enrolled. It is a paid course, first published January 2018.
Unlock the secrets to professional character animation with this comprehensive Maya rigging course! Learn a step-by-step guide to building a functional character rig that empowers you to create believable character performances.
This intermediate-level class dives deep into the technical aspects of character rigging, moving beyond automatic solutions to give you complete control over your characters. While automatic rigging tools offer convenience, mastering manual rigging in Maya allows for unparalleled creative freedom.
We'll build our rig using Manlo, the low-polygon character modeled, UV mapped, and surfaced in our "Model a Low-Polygon Character in Maya 2018" course. Prior experience with that course is recommended.
Prerequisites: This course assumes a working knowledge of basic Maya tools, including:
- Move, Rotate, and Scale tools
- Maya shelf and tool locations
- Using the Hotbox
- Understanding X, Y, and Z axes
- Object vs. World Space
- Rotations and Hierarchies
Don't worry if these concepts are new – we'll apply them specifically to character rigging.
By the end of this course, you'll have a fully rigged character ready for animation and the skills to create your own animated characters from scratch. Take your animation abilities to the next level with expert Maya character rigging techniques!
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