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Realistic Prop Texturing - In-Depth Tutorial Course

Master hero asset creation! Learn texturing & rendering for games & film. From start to finish, build stunning visuals.

5students
18h 30m
Certificate
FastTrack Tutorials
FastTrack TutorialsGame Art Courses by Industry Professionals

Course Content

Realistic Prop Texturing - In-Depth Tutorial Course is a beginner-level Udemy course taught by FastTrack Tutorials. It runs 18h 30m, is taught in English, and includes a certificate of completion. 5 students have enrolled. It is a paid course, first published May 2024.

Master Vintage TV Texture Creation: A Comprehensive Tutorial

Learn to create stunning, realistic vintage TV textures from start to finish, perfect for video games and film projects. This in-depth tutorial covers essential techniques to achieve high-quality hero assets.

What You'll Learn:

  • Texturing Fundamentals: Master techniques like Anchor Point Usage, Custom Alpha Painting, and advanced Lighting and Rendering for compelling visuals.
  • Unique Texturing Methods: Discover how to create distinctive and believable surface details.
  • Software Proficiency: Gain practical experience with industry-standard tools:
    • Adobe Substance 3D Painter: The primary software for detailed texturing.
    • Adobe Illustrator: Create custom alphas and graphic elements.
    • Marmoset Toolbag 4: Set up realistic lighting and render your final asset.
  • Troubleshooting: Learn to identify and fix common baking errors.
  • Material Creation: Build base materials and add depth with realistic wear & tear, cryon drawings, and other details to tell a story.
  • Text Integration: Create and implement custom text using Adobe Illustrator.
  • Rendering & Export: Export your textured model to Marmoset Toolbag 4, including lighting and camera setup for professional-quality renders.

Course Highlights:

  • 18+ Hours of Content: Follow along with every step of the process, including detailed explanations and demonstrations. (Note: some time-lapses are used to streamline repetitive tasks).
  • Versatile Techniques: The skills learned can be applied to a wide range of 3D models.

Skill Level:

This course is ideal for artists with some existing texturing experience in Substance 3D Painter and Marmoset Toolbag. However, beginners are welcome! We recommend watching introductory tutorials on these programs first (available on YouTube or our website).

Tools Used:

  • Substance 3D Painter
  • Adobe Illustrator
  • Marmoset Toolbag 4

Your Instructor:

Handy Chevrin is a skilled Hard Surface artist currently working with NVIDIA and Dekogon as a freelance artist.

Source Files:

Please note that source files are not included due to platform limitations. For source files and additional content (including un-timelapsed footage), please visit Handy Chevrin on ArtStation, Gumroad, or FlippedNormals.

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