Procedural Materials with Photoshop & Substance Designer
Learn to create Photoshop textures & transform them into dynamic Substance Designer materials for realistic results. Master procedural & animated workflows.
Course Content
Procedural Materials with Photoshop & Substance Designer is an all-levels Udemy course taught by Olga Polukhina. It runs 4h 12m, is taught in English, and includes a certificate of completion. Learners rate it 4.5 out of 5 from 9 reviews, with 270 students enrolled. It is a paid course, first published March 2018.
Unlock the power of seamless materials! This course guides you through a comprehensive workflow for crafting stunning Substance Designer materials using photos and 2D images. Learn to bridge the gap between Photoshop and Substance Designer to achieve procedural, hand-painted results.
Here's what you'll master:
- Creating Seamless Color Maps: Start by sourcing and refining seamless color maps from online resources. We'll focus on techniques to ensure your base color is perfect for material creation.
- Developing Essential Maps & Masks: Transform your color map into a foundation for all the necessary maps and masks – including roughness, normal, and height maps – vital for realistic material definition.
- Linked Photoshop & Substance Workflow: Establish a streamlined workflow that allows real-time preview and adjustments of your 2D maps within the Substance 3D view. Easily iterate between the two programs for maximum control.
- Substance Designer Refinement: Leverage the robust node system in Substance Designer to enhance your 2D maps. Add depth, detail, and procedural qualities to your materials.
- Procedural Material Enhancement: Go beyond static textures! Learn to implement dynamic elements like fading metal veins and animated lava effects, adding incredible realism and visual interest to your designs.
This course is perfect for artists looking to combine the strengths of Photoshop and Substance Designer to create unique and visually compelling materials for game development, 3D rendering, and more. Learn to create truly procedural, yet artistically controlled, textures.
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