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Photogrammetry : Turn Images into 3D Models, Learn the Process and Workflow in Blender

Learn photogrammetry: create 3D models from photos! This practical course teaches a popular technique for generating realistic 3D data.

3.0(1)
261students
1h 2m
Certificate
Harshavardhan Saravanan
Harshavardhan SaravananCo-founder | CGI Artist | Author

Course Content

Photogrammetry : Turn Images into 3D Models, Learn the Process and Workflow in Blender is an all-levels Skillshare course taught by Harshavardhan Saravanan. It runs 1h 2m, is taught in English, and includes a certificate of completion. Learners rate it 3.0 out of 5 from 1 review, with 261 students enrolled. It is a paid course, first published May 2022.

Unlock the power of photogrammetry and learn to create stunning 3D models from real-world photographs! This course dives into photogrammetry, a rapidly growing technique for generating realistic 3D scans of objects. Discover a practical and efficient alternative to traditional 3D modeling, especially for complex assets.

What you'll learn:

  • Photogrammetry Basics: Understand the fundamental principles and diverse methods for 3D object scanning using images.
  • Image Acquisition: Learn how to set up your workspace and achieve optimal camera settings for photogrammetry to capture high-quality images.
  • Image Processing: Master the use of dedicated photogrammetry software to process your photos and generate a 3D model.
  • Model Optimization: Learn to remesh the model for improved performance.
  • Blender Cleanup: Effectively clean up scan models in Blender to prepare them for further use.
  • Low Poly Baking: Discover high poly to low poly baking tips and tricks in Blender for game-ready assets.
  • PBR Texturing: Bake textures into PBR maps for realistic material representation.
  • Blender Modifiers: Explore the use of modifiers in Blender to enhance your workflow.

Why Choose This Course?

Photogrammetry provides a significantly faster way to create intricate 3D assets compared to traditional modeling. However, raw photogrammetry results often produce dense meshes with poor topology and UVs, limiting their use in real-time applications like game development or realtime visualization.

This course addresses these limitations by guiding you through the process of creating optimized low poly assets from your scanned 3D meshes. You'll learn to refine and prepare your models for immediate use.

Who is this course for?

This course is perfect for:

  • 3D Artists
  • Designers
  • Game Developers
  • Anyone interested in learning 3D scanning and 3D modeling techniques.

A basic understanding of 3D asset creation for real-time applications is recommended before starting. Gain valuable skills in 3D scanning, texture baking, and Blender to elevate your 3D workflow.

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