Udemyintermediateen

Old House Creation for Game in Blender & Substance Designer

Learn to create stunning game environments! Master Blender, Substance, Painter & Unreal Engine 4 for realistic visuals. Perfect for aspiring 3D artists.

4.8(33)
447students
30h 36m
Certificate
Nexttut Education Pvt.Ltd.
Nexttut Education Pvt.Ltd.A specialist in CG tutorials

Course Content

Old House Creation for Game in Blender & Substance Designer is an intermediate-level Udemy course taught by Nexttut Education Pvt.Ltd.. It runs 30h 36m, is taught in English, and includes a certificate of completion. Learners rate it 4.8 out of 5 from 33 reviews, with 447 students enrolled. It is a paid course, first published December 2020.

Are you struggling to find a comprehensive course that teaches you how to build game environments from scratch using Blender and Unreal Engine 4? Look no further! This course is designed for you.

Instructor: Emiel Sleegers, a professional 3D environment artist with experience in the game industry, will guide you through the entire process.

What You'll Learn: By the end of this course, you'll be able to create realistic old houses perfect for game environments or your personal 3D projects.

Key Topics Covered:

  • Environment Modeling: Learn the techniques to model detailed environments.
  • Texturing and Materials: Master the creation of high-quality textures and materials.
  • Unreal Engine 4 Setup: Get hands-on experience setting up and optimizing your environments within Unreal Engine 4.

This tutorial course will walk you through the creation of a medieval-style house, from initial concept to final presentation. We'll cover a wide range of techniques, tips, and tricks to elevate your skills.

Software Used:

  • Blender 3D: For asset modeling.
  • ZBrush: For sculpting detailed details and damage.
  • Substance Designer & Substance Painter: For creating advanced textures and materials.
  • Marmoset Toolbag: For realistic rendering of materials and normal maps.
  • Unreal Engine 4: For level setup, lighting, and final rendering.

Detailed Skill Development:

  • Basic to Intermediate Blender Modeling: Learn fundamental modeling techniques to create strong shapes and compositions using blockout methods.
  • Weighted Normals & Imperfections: Add realism to your assets with weighted normals and subtle imperfections.
  • ZBrush Damage Sculpting: Sculpt realistic damage to enhance the age and wear of your models.
  • Material Baking & Rendering: Master the process of baking and rendering normal maps and materials in Marmoset Toolbag.
  • Procedural Materials (Substance Designer): Create flexible and customizable materials using Substance Designer.
  • Unique Textures (Substance Painter): Develop distinctive textures using Substance Painter.
  • Unreal Engine 4 Level Setup: Learn to fully set up and render your level with lighting, post-effects, and optimization for portfolio-ready results.

Who is this course for?

This course is ideal for students who have a basic understanding of Blender and Unreal Engine 4. However, we will explain every step of the process to ensure everyone can follow along.

Enroll now and take your 3D environment art skills to the next level! We're excited to have you join us.

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