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OLD GUN Tutorial ( Modeling, Texturing, Lighting )

Learn 3Ds Max, Substance Painter & rendering! Master modeling, texturing, & realistic visuals with Vray & Corona. Boost your 3D skills.

4students
8h 16m
Certificate
3DRedBox Studio
3DRedBox StudioTexture artist and Game asset artist

Course Content

OLD GUN Tutorial ( Modeling, Texturing, Lighting ) is an all-levels Udemy course taught by 3DRedBox Studio. It runs 8h 16m, is taught in English, and includes a certificate of completion. 4 students have enrolled. It is a paid course, first published June 2024.

Learn to Model an Antique Gun in 3ds Max (and Beyond)

Dive into a comprehensive tutorial and master the art of creating a detailed antique gun model from scratch! This course guides you through the entire production pipeline, from initial concept to final presentation, using industry-standard techniques applicable to various 3D software.

What You'll Discover:

  • Full HD Video Tutorials: Access 21 high-quality, Full HD video files (MP4 format) totaling 8 hours and 17 minutes of video content. Enjoy full English audio commentary throughout.
  • Project Files Included: The project file contains essential reference images, VRay, and Corona render files for immediate use.

Course Overview:

This tutorial is designed to take your 3D modeling skills to the next level. You'll learn essential poly and hard surface modeling techniques, progressing through texturing and lighting setup for a professional-quality final render. While demonstrated in 3ds Max, the principles taught are easily transferable to other popular digital creation tools like Maya.

Who Should Take This Course?

This course is ideal for junior-level 3D users eager to tackle a complex project and gain experience in the complete production of a high-poly asset.

Course Requirements:

  • Basic familiarity with the 3ds Max interface and shortcuts (or experience with other DCC tools).
  • Fundamental understanding of unwrapping/unfold 3D interface and shortcuts.
  • Basic knowledge of Substance Painter and texturing.

Skill Level: Intermediate

Course Content Breakdown:

  1. Modeling:

    • Learn effective strategies for modeling complex models with multiple components.
    • Master the use of reference images to build a strong base mesh and define the overall shape.
    • Discover tips and tricks for adding intricate details and resolving common topology issues.
    • Develop strong hard surface modeling habits by identifying and fixing frequent problems.
  2. Unwrapping:

    • Learn how to efficiently import components into Unfold 3D and fully unwrap your model.
    • Master the use of 3ds Max tools to manage different versions of your model components for a streamlined workflow.
    • Prepare your model for seamless transition to Substance Painter for advanced texturing.
  3. Texturing:

    • Learn to fully texture your model, creating custom materials and utilizing materials from a library.
    • Master the use of passes for detailed control over your textures.
    • Employ alpha textures to add fine engravings and achieve realistic surface details.
  4. Rendering:

    • Discover a valuable plugin that significantly streamlines the process of importing and syncing materials from Substance Painter to 3ds Max.
    • Understand a detailed lighting setup to achieve realistic and visually appealing renders.

Keywords: 3ds Max, modeling, hard surface modeling, texturing, rendering, 3D modeling tutorial, antique gun, Unfold 3D, Substance Painter, VRay, Corona, 3D asset creation, digital sculpting, 3D software.

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