Udemybeginneren

Introduction to The Animation Workflow in Maya for Games

Master Maya animation! Learn core principles & bring rigged characters to life. Perfect for beginners to intermediate animators.

4.5(64)
1,113students
3h 34m
Certificate
3dmotive LLC
3dmotive LLCHigh Quality 3d and Game Art Training by Industry Pros!

Course Content

Introduction to The Animation Workflow in Maya for Games is a beginner-level Udemy course taught by 3dmotive LLC. It runs 3h 34m, is taught in English, and includes a certificate of completion. Learners rate it 4.5 out of 5 from 64 reviews, with 1,113 students enrolled. It is a paid course, last updated April 2017.

Unlock the power of animation in Maya! This course dives deep into essential animation techniques, perfect for aspiring character animators and game developers. You'll master keyframe animation, learn how to create dynamic movement animating on a path, and gain proficiency in animation editing and effective layer utilization within Maya.

Learn by doing! We'll follow a practical, step-by-step approach, building animations on a fully rigged character. The process covers everything from initial concept development to crafting compelling key poses and achieving a polished final animation.

What you'll learn:

  • Keyframe Animation: Develop a strong foundation in creating smooth, believable movement using keyframes.
  • Path Animation: Master the art of animating characters along defined paths for precise and controlled motion.
  • Animation Editing: Refine and polish your animations with advanced editing tools in Maya.
  • Layering Techniques: Organize and manage complex animations using Maya's layer system.
  • Character Animation Workflow: Understand the complete animation pipeline, from concept to final polish.

About the Instructor:

Justin Harrison is a seasoned Character Animator and Technical Animator with over 7 years of experience in the game development industry. Currently, Justin is contributing to an exciting, unannounced project at Molten Games in Del Mar, CA. His impressive portfolio includes work on titles like The Bourne Conspiracy, Ghostbusters: The Game, and Transformers: War for Cybertron for Activision and Sony.

Justin holds a BFA in Digital Art and Animation from the College for Creative Studies and possesses a versatile skillset encompassing modeling, asset creation, motion capture, rigging, and comprehensive character setup. He's dedicated to sharing his expertise and helping you excel in the world of animation.

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