Introduction to object-oriented programming with Arduino
Learn Arduino & ESP32 with practical, hands-on projects! Build fun OOP projects and master embedded systems. Perfect for beginners to intermediate skill levels.
Course Content
Introduction to object-oriented programming with Arduino is an intermediate-level Udemy course taught by Markus Edenhauser. It runs 5h 46m, is taught in English, and includes a certificate of completion. Learners rate it 4.4 out of 5 from 29 reviews, with 1,652 students enrolled. It is a paid course, last updated July 2022.
Unlock Efficient Microcontroller Development with Object-Oriented Programming
This course dives into the world of object-oriented programming (OOP) for microcontroller development, empowering you to write cleaner, more adaptable, and maintainable code. We'll focus on practical application using the ESP32 as our primary platform, though many concepts are transferable to other Arduino boards.
What you'll learn:
- Create your own object-oriented programs and libraries: Build reusable components for your projects.
- Program reusable source code: Reduce redundancy and improve code organization.
- Develop clean source code architecture: Establish a flexible foundation for future programming and adaptation.
- Code generalized classes and provide libraries: Design components that can be used across multiple projects.
- Implement basic OOP concepts: Apply core principles immediately to your own projects.
- Save time on programming: Streamline development and avoid repetitive tasks.
- Easily adapt your code: A well-designed structure makes modifications simpler.
- Improve code maintainability: Keep your projects organized and manageable over time.
Course Content:
- Basics of OOP in Arduino: A step-by-step exploration of essential OOP principles.
- Practical LED Class: Learn to create a custom class with multiple functions and interfaces.
- Galton Board Project: Build a marble elevator and analyze data from 12 IR sensors.
- Headlamp Project: Develop a headlamp with a single button and three light modes using two LEDs.
- Rock, Paper, Scissors Game: Create a complete game with bot AI, triggered by a web server on the ESP32 (using server-side events).
My Teaching Approach:
- Hands-on learning: We jump into practical examples immediately, minimizing theoretical overhead.
- Step-by-step project development: Follow along as I demonstrate code, allowing you to build projects collaboratively.
- Immediate feedback: Use the Serial Monitor to test concepts and understand the theory in real-time.
- Downloadable code: Access all code examples for frustration-free learning.
- Concise explanations: Focus on practical application, avoiding lengthy theoretical discussions.
Gain valuable skills in microcontroller programming and embedded systems development. Leverage years of experience to become a proficient Arduino and ESP32 developer.
Ready to enhance your embedded programming skills? Join the course!
– Markus Edenhauser
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