Intro to C# Programming and Scripting for Games in Unity
Learn C# scripting for Unity game development! Master fundamental coding principles and bring your game ideas to life. Perfect for beginners.
Course Content
Intro to C# Programming and Scripting for Games in Unity is an intermediate-level Udemy course taught by 3dmotive LLC. It runs 3h 52m, is taught in English, and includes a certificate of completion. Learners rate it 4.2 out of 5 from 353 reviews, with 4,825 students enrolled. It is a paid course, last updated November 2017.
Dive into the world of game development with C# scripting in Unity! This lesson, led by experienced game developer Alan Thorn, provides a solid foundation in C# fundamentals specifically tailored for Unity development.
You'll learn the essential building blocks of programming within Unity, including:
- Variables: Understand how to store and manipulate data.
- Functions: Learn to create reusable blocks of code.
- Events: Discover how to respond to in-game actions.
- Loops: Master repetitive tasks for efficient scripting.
- Conditional Statements: Implement logic with
if,else, andswitchstatements. - Classes: Explore object-oriented programming concepts for structuring your game.
This is the perfect starting point for anyone looking to learn Unity and bring their game ideas to life using C#. Get your feet wet with practical examples and prepare for more advanced Unity programming concepts.
Download Source Files: Students, find the associated source files under Section 1 / Lecture 1 downloads.
About Alan Thorn:
Alan Thorn is a seasoned game developer, author, and educator with 15 years of industry experience. He develops games for PC, Mobile, and VR, and founded Wax Lyrical Games, the studio behind the award-winning game 'Baron Wittard: Nemesis of Ragnarok'. Alan is a prolific writer, having authored sixteen technical books on game development. He's also a sought-after instructor, having presented ten video training courses covering topics like gameplay programming, Unity development, and 3D modeling. Alan has shared his expertise as a visiting lecturer at the 'National Film and Television School' and 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University', empowering the next generation of game industry professionals.
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