Intro to 3d Modeling Using Blender
Learn Blender for Game Art! This course offers a complete introduction to 3D modeling, texturing, and more, perfect for aspiring game artists.
Course Content
Intro to 3d Modeling Using Blender is a beginner-level Udemy course taught by 3dmotive LLC. It runs 5h 40m, is taught in English, and includes a certificate of completion. Learners rate it 4.2 out of 5 from 142 reviews, with 1,717 students enrolled. It is a paid course, last updated September 2016.
Learn Blender for Game Art with a comprehensive introduction from industry expert Alan Thorn! This course is perfect for complete beginners looking to create animated in-game models using free 3D software.
Dive into the fundamentals of Blender, a powerful 3D modeling tool, and master essential skills including:
- Blender Basics: Get comfortable with the interface and core functionalities of this industry-standard 3D software.
- Primitive Creation: Learn to build foundational shapes for your models.
- 3D Space Coordinates: Understand how to position and manipulate objects in 3D space.
- Reference Material: Effectively import and utilize reference images for accurate modeling.
- Mesh Manipulation: Develop skills in shaping and refining your 3D meshes.
As you progress, you'll unlock advanced techniques to bring your models to life:
- UV Unwrapping: Master UV unwrapping for creating and applying textures to your models.
- Asset Rigging: Learn the process of asset rigging to prepare your models for animation.
- Animation Creation: Develop animation skills to add movement and personality to your characters and objects.
- Mesh Exporting: Prepare your models for integration into game engines.
- Game Integration: Successfully add your 3D assets to Unity for game development.
This course provides a complete journey from zero to hero in 3D modeling using Blender. If you've always wanted to learn 3D art from the ground up with a free 3D software, this is the course for you! (Source files for this lesson are available under Section 1 / Lecture 1 downloads for students.)
About the Instructor: Alan Thorn is a seasoned freelance game developer and author with over 12 years of experience. He's the founder of Wax Lyrical Games, creator of the award-winning adventure game Baron Wittard: Nemesis of Ragnarok. Alan has worked on over 500 projects worldwide, including games, simulators, and augmented reality applications. He's a frequent speaker on game development at UK universities and the author of nine books on the subject, including Teach Yourself Games Programming, Unity 4 Fundamentals, and the popular UDK Game Development.
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