Udemybeginnerar

تصميم الأنشطة الإلكترونيّة القائمة على التلعيب

Learn gamified e-learning design! Master engaging online activities & professional course development. Boost learner motivation & knowledge.

4.5(7)
27students
6h 53m
Certificate
Akram Firwana
Akram FirwanaE-learning Developer

Course Content

تصميم الأنشطة الإلكترونيّة القائمة على التلعيب is a beginner-level Udemy course taught by Akram Firwana. It runs 6h 53m, is taught in Arabic, and includes a certificate of completion. Learners rate it 4.5 out of 5 from 7 reviews, with 27 students enrolled. It is a paid course, first published June 2020.

Empower Your Teaching with Engaging Online Learning: A Comprehensive Course

This course is designed to equip educators with the essential skills for the 21st-century classroom, focusing on leveraging technology to enhance the learning experience. You'll gain practical expertise in integrating e-learning and various digital tools into your teaching practices. A key emphasis is placed on the pedagogical aspects of designing gamified online activities to maximize student engagement.

What You'll Learn:

  • Core Concepts in E-Learning & Gamification: Understand fundamental principles of online learning and how to effectively incorporate game mechanics into your lessons.
  • Designing Gamified Online Activities: Master the process of planning and structuring engaging online activities centered around gamification.
  • Crafting Engaging Content: Learn how to develop compelling content specifically tailored for gamified online learning environments.
  • Essential Tools for Gamified Learning: Become proficient in using a range of tools to create dynamic and interactive online learning experiences.

Tools & Platforms Covered:

  • Video Platforms: Explore the use of YouTube, Edpuzzle, and Zoom for delivering and interacting with video content.
  • Educational Blogging: Learn to create and manage an Edublogs platform for sharing resources and fostering online discussions.
  • Learning Management Systems (LMS): Gain hands-on experience with Canvas for organizing courses and managing student progress.
  • Graphic Design & Mind Mapping: Utilize Spark (graphic design editor) and Coggle (mind mapping tool) to create visually appealing learning materials.
  • Cloud Computing & Google Classroom: Master Google Drive and Google Classroom for file sharing, collaboration, and classroom management.
  • Gamification Apps:
    • Kahoot!: Create interactive quizzes and polls to assess understanding and boost engagement.
    • Classdojo: Implement a classroom management system with rewards and positive reinforcement.
    • Socrative: Utilize interactive questioning and assessment tools for real-time feedback.

Practical Training Activities:

  1. Research, Collaboration & Assessments: Develop and implement research-based activities, collaborative tasks, and online assessments.
  2. Gamified Activity Design: Prepare a detailed plan for a gamified online learning activity.
  3. YouTube Channel Creation: Set up and manage a YouTube channel for educational content.
  4. Edpuzzle Classroom Design: Create and customize an Edpuzzle classroom for interactive video lessons.
  5. Zoom Integration: Effectively use Zoom for delivering engaging online activities and facilitating discussions.
  6. Edublogs Management: Create and manage an educational blog to share resources and connect with other educators.
  7. Canvas Course Management: Build and manage a course using the Canvas learning management system.
  8. Spark Design: Design visually appealing learning materials using Spark.
  9. Coggle Mind Mapping: Create effective mind maps and concept maps using Coggle.
  10. Google Drive File Sharing: Share and collaborate on files using Google Drive.
  11. Google Classroom Setup: Create and manage a classroom using Google Classroom.
  12. Kahoot! Question Creation: Develop engaging questions for Kahoot! quizzes.
  13. Classdojo Classroom Management: Set up and manage a Classdojo classroom.
  14. Socrative Assessment Design: Design interactive assessments using Socrative.
  15. Capstone Project: Design and develop a complete gamified online learning activity.
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