Skillsharebeginneren

Creating Custom Decals for Video Games

Learn to create custom decals for games! In-depth tutorial for environment artists. Master techniques for professional-quality results.

20students
4h 31m
Certificate
FastTrackTutorials
FastTrackTutorialsPremium 3D Art Education

Course Content

Creating Custom Decals for Video Games is a beginner-level Skillshare course taught by FastTrackTutorials. It runs 4h 31m, is taught in English, and includes a certificate of completion. 20 students have enrolled. It is a paid course, first published April 2025.

Learn to create stunning custom decals for games with this in-depth tutorial course! Discover the techniques used by professional environment artists to craft a wide variety of decals for your in-game projects. This comprehensive course covers everything from procedural decals to hand-painted, sculpted, Normal map only and POM decals, and image-based decals, empowering you to overcome decal creation limitations.

Key Skills You'll Master:

  • Procedural Decals: Generate realistic leak decals using Substance Designer.
  • Hand-Painted Decals: Create detailed leak decals with Substance Painter.
  • Edge Damage & Welding Decals: Add realism with ZBrush and Marmoset.
  • Road & Pothole Decals: Develop convincing road cracks and pothole decals in Substance Designer.
  • Parallax Occlusion Mapping (POM): Implement POM decals in Unreal Engine 5 for a geometrically accurate look using height maps.
  • Image-Based Decals: Utilize image-based decals for diverse visual effects.
  • Normal Map Decals: Create normal-map only decals suitable for terrain applications.
  • Decal Material Setup: Master setting up various decal materials in Unreal Engine 5.
  • Decal Atlases: Optimize your game scenes by using atlases with decals.
  • Decal Implementation: Learn how to effectively use decals in your game levels.
  • And much more!

Software Used:

  • Unreal Engine 5
  • Substance Painter
  • Substance Designer
  • ZBrush
  • Marmoset Toolbag 4
  • Photoshop

Course Details:

  • 5+ Hours of Content: Follow along with detailed, real-time demonstrations (with some time-lapses for repetitive tasks).
  • Source Files Included: All source files are provided (excluding the showcase environment).
  • 12 Easy-to-Digest Chapters: Logical video naming and numbering for easy navigation.

Skill Level:

This tutorial is ideal for those familiar with Unreal Engine and Substance. Detailed explanations are provided for all techniques. Beginners with no prior experience in Unreal Engine or Substance Designer/Painter are encouraged to review introductory courses first.

Your Instructor:

Emiel Sleegers, a senior environment artist and owner of FastTrack Tutorials, brings years of industry experience from games like The Division 2 and Forza Horizon 3. He is also the owner of FastTrackTutorials, a leading tutorial publishing brand.

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