Creating a 2D Animated Character for Unity
Learn to create animated 2D characters in Unity! This tutorial uses bone hierarchies, Spriter, and Photoshop. Unity 5 required.
Course Content
Creating a 2D Animated Character for Unity is an intermediate-level Pluralsight course taught by Shane Whelan. It runs 3h 52m, is taught in English, and includes a certificate of completion. Learners rate it 3.9 out of 5 from 19 reviews. It is a paid course, first published July 2021.
Learn to create engaging 2D character animation in Unity! This comprehensive Unity tutorial guides you through the process of building an animated 2D character using a bone hierarchy, a powerful technique for flexible and dynamic movement.
You'll gain practical skills in addressing key challenges specific to 2D animation within Unity, including:
- Scaling for 2D Physics: Master techniques to ensure your character scales correctly when interacting with Unity's physics engine.
- Inverse Kinematics (IK) in 2D: Discover how to implement 2D inverse kinematics for realistic and natural character posing and movement.
- Z-Order Management: Learn to effectively manage z-order to ensure your character elements appear in the correct order in your game scenes.
- Unity Animator Component: Understand and utilize the Unity Animator component to create complex and visually appealing animations.
- Character Control Scripting: Write and implement custom character control scripts within Unity to give your character interactive behavior.
This Unity training provides hands-on experience with industry-standard tools and techniques. You'll be equipped with animation skills ready to be applied to your own game development projects.
Software Required:
- Unity 5
- Spriter
- Photoshop CC 2015
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