Corrective Deformations in Maya 2018
Fix character rig deformation issues in Maya 2018. Learn techniques to improve your character animation and prevent visual problems.
Course Content
Corrective Deformations in Maya 2018 is an intermediate-level Udemy course taught by Eric Kunzendorf. It runs 1h 29m, is taught in English, and includes a certificate of completion. Learners rate it 4.5 out of 5 from 12 reviews, with 81 students enrolled. It is a paid course, first published August 2018.
Is your character rig suffering from collapsing shoulders or strange leg deformation? Do you struggle with wrist and forearm collapse during twisting poses? This course provides practical solutions for creating corrective deformations to overcome the limitations of traditional joint-based rigging in Maya.
You'll dive into two powerful Maya techniques: Helper Joints and Blend Shapes. The course explores how to effectively combine these tools with Set Driven Keys to achieve smoother, more natural deformations.
Beyond these core methods, discover a cutting-edge, node-based corrective technique triggered by poses, leveraging Maya's internal node structures for precise control. Learn to fix common rigging issues and elevate the quality of your character animations. This course is perfect for animators looking to improve the stability and realism of their character rigs.
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