Como modelar um Game Boy com Blender 3D
Create a realistic 3D Game Boy Color model! Learn subdivision workflows & basic Substance Painter techniques. Perfect for 3D artists & game developers.
Course Content
Como modelar um Game Boy com Blender 3D is an intermediate-level Skillshare course taught by Jonathan Ramos. It runs 5h 1m, is taught in English, and includes a certificate of completion. 6 students have enrolled. It is a paid course, first published April 2025.
Master 3D Modeling: Create a Realistic Game Boy Color
Dive into the world of 3D modeling and learn to bring a classic to life! This course guides you through a comprehensive workflow, utilizing the power of subdivision modeling to craft a highly detailed and realistic Game Boy Color model.
You'll gain practical skills in:
- Subdivision Modeling: Learn the techniques to create smooth, organic shapes and achieve a high level of detail in your 3D models.
- Texturing with Substance Painter: Discover how to use Substance Painter to generate stunning, realistic textures for your Game Boy Color. Explore material creation and painting techniques.
- Blender Material Setup: Import your textures seamlessly into Blender and master the art of configuring materials to achieve the desired look and feel. Learn to create physically based rendering (PBR) materials.
Whether you're a beginner or have some 3D modeling experience, this course provides a hands-on approach to creating a visually impressive and accurate representation of the iconic Game Boy Color. Perfect for aspiring game developers, 3D artists, and anyone passionate about retro gaming!
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