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Blender Fundamentals - Modeling

Learn 3D modeling with Blender! This beginner-friendly course teaches you the fundamentals of 3D art creation. Start your journey today!

4.9(589)
3,398students
9h 30m
Certificate
Stephen Ulibarri
Stephen UlibarriEngineer, Programmer, Game Developer, Author

Course Content

Blender Fundamentals - Modeling is a beginner-level Udemy course taught by Stephen Ulibarri. It runs 9h 30m, is taught in English, and includes a certificate of completion. Learners rate it 4.9 out of 5 from 589 reviews, with 3,398 students enrolled. It is a paid course, last updated November 2024.

Ready to create stunning 3D game assets and captivating animated scenes? This comprehensive Blender course is designed for beginners – no prior experience needed! We'll guide you from the very fundamentals of 3D modeling in Blender to practical skills you can immediately apply to your own projects.

This course focuses on mastering essential mesh editing tools and powerful Blender modifiers. You'll learn by doing, with engaging mini-challenges at the end of each video, and more ambitious section challenges where I walk you through the solutions step-by-step. The ultimate project culminates in the creation of a complete weapon asset, putting all your newly acquired skills to the test.

Here's a detailed look at what you'll learn:

  • Blender Fundamentals:
    • Navigating the Viewport effectively.
    • Understanding Objects in Blender: meshes, lights, and cameras.
    • Mastering the 3D Cursor for precise placement.
  • Mesh Editing Mastery:
    • Working in Edit Mode vs. Object Mode.
    • Precise Loop Selection.
    • Fill, Extrude, and Proportional Editing techniques.
    • Understanding and manipulating Transform Pivot Points.
    • Using Inset, Bevel, and Loop Cut tools.
    • Efficiently using the Knife Tool to create custom shapes.
    • Controlling Slide edges and vertices and Dissolve functionality.
    • Applying Shade Smooth and Auto Smooth for realistic surfaces.
  • Advanced Modeling Techniques:
    • Utilizing reference images for accurate modeling.
    • Organizing your scene with Collections.
    • Applying the Subdivision Surface Modifier for smooth curves.
    • Using the Solidify Modifier to add thickness.
    • Employing the Bevel Modifier for refined edges.
    • Creating symmetrical models with the Mirror Modifier.
    • Adding intricate details with the Screw Modifier.
    • Understanding the crucial role and implications of applying scale.
    • Leveraging the Shrinkwrap Modifier for conforming to surfaces.
    • Creating complex patterns with the Array Modifier.
    • Combining objects with the Boolean Modifier.
  • Hands-on Projects: Develop your skills through the creation of a diverse range of mini projects, including:
    • Dagger
    • Pot
    • Sword
    • Treasure Chest
    • Flying Saucer
    • Lantern
    • Nunchucks
    • Spiked Ball and Chain Mace
    • And much more!

Each lecture is structured for focused learning, with immediate application through mini-challenges. A valuable PDF cheat sheet is included for the first two sections to reinforce key concepts.

Join our vibrant Discord community to connect with fellow students and game developers! Collaborate, share tips, and get support as you embark on your 3D modeling journey with Blender.

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