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Blender 3D – Create Props and Assets for Games Step by Step

Blender 4.4 3D modeling for games! Learn professional & procedural techniques to create assets and props. Perfect for game developers.

9students
15h 58m
Certificate
Sergio Rodríguez
Sergio RodríguezArtista 3D, desarrollador de videojuegos

Course Content

Blender 3D – Create Props and Assets for Games Step by Step is a beginner-level Udemy course taught by Sergio Rodríguez. It runs 15h 58m, is taught in English, and includes a certificate of completion. 9 students have enrolled. It is a paid course, first published September 2025.

Unlock the secrets to creating stunning 3D game assets with this comprehensive, hands-on course! Learn a practical workflow leveraging artificial intelligence to build assets ready for use in popular game engines.

This course takes you through the entire 3D asset creation pipeline, starting with concept and culminating in export. You'll build three progressively complex 3D models, mastering each stage through repetition and skill reinforcement.

Here's a detailed look at what you'll learn:

  • References & Planning: Learn how to gather and utilize effective references to inform your modeling process.
  • Blocking: Establish accurate base shapes for your models, setting the foundation for detail.
  • Detailing: Add intricate complexity using powerful tools like Boolean operations and sculpting techniques.
  • Geometry Cleanup: Optimize your models for optimal performance within game engines – crucial for smooth gameplay.
  • UV Mapping: Prepare your models for realistic texturing, ensuring proper texture application.
  • Edge Smoothing: Achieve flawless shading and eliminate unwanted artifacts with bevel nodes.
  • PBR Materials: Create realistic and optimized textures using Physically Based Rendering principles.
  • Reusable Nodes: Develop your own custom shaders, such as an edge wear detection shader, for efficient workflow and reusability.
  • Advanced Texturing: Master techniques for adding dirt, decals, and fine details to enhance visual realism.
  • Rigging & Animation: Bring your models to life by rigging and animating them for dynamic in-game use.
  • Exporting: Learn the best practices for preparing and exporting your models to Unity and Unreal Engine.

By the end of this course, you'll possess a robust and efficient 3D asset workflow, capable of producing professional, optimized, and game-ready assets that elevate your projects.

Who is this course for?

  • Game Developers: Create high-quality, optimized assets for real-time game engines.
  • 3D Artists: Enhance your skillset and learn professional asset creation workflows.
  • Creators: Improve your Blender skills and gain expertise in game asset modeling.
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