Udemyallit

BLENDER 2.8x-2.9x-3.x PER TUTTI - MODULO 1

Learn 3D modeling and rendering techniques! From concept to stunning visuals. Perfect for artists and designers.

4.2(681)
2,495students
11h 40m
Certificate
CG ACADEMY
CG ACADEMY3D Artist

Course Content

BLENDER 2.8x-2.9x-3.x PER TUTTI - MODULO 1 is an all-levels Udemy course taught by CG ACADEMY. It runs 11h 40m, is taught in Italian, and includes a certificate of completion. Learners rate it 4.2 out of 5 from 681 reviews, with 2,495 students enrolled. It is a paid course, last updated January 2022.

Learn Blender 2.8x & 2.9x: A Comprehensive Italian Video Course

This in-depth, 58-lesson video course on Blender 2.8x and 2.9x is designed for everyone, from complete beginners to experienced 3D artists. Created and led by Andrea Coppola, a certified Blender Foundation Certified Trainer (BFCT) and Blender Italia Association Certified Trainer (BIACT), this course provides a clear and structured path to mastering this powerful 3D software. Andrea is also an official Reallusion trainer and a leading instructor at Vigamus Academy and Link Academy, the University of Videogames.

Course Objectives:

Whether you're new to 3D or have some experience, this course will equip you with the skills to confidently model, create stunning materials, and render photorealistic 3D scenes. You'll learn to navigate the Blender interface, utilize advanced tools, and understand key concepts like lighting and rendering.

Course Structure:

This first module is divided into 4 parts, each building upon the previous one. You'll benefit from numerous practical examples throughout, allowing you to quickly apply what you learn. By the end of this module, you'll be able to model effectively, create compelling materials, and bring your 3D scenes to life.

Key Topics Covered:

This module covers a wide range of essential Blender skills, including:

  • Blender 2.8 & 2.9x Fundamentals: Get acquainted with the latest versions and key updates.
  • Interface Mastery: Learn to navigate the Blender interface, customize your workspace, and utilize the Asset Browser.
  • Modeling Techniques: Develop proficiency in 3D modeling, from basic shapes to complex forms.
  • Materials & Textures: Create realistic and visually appealing materials using the node system and UV mapping.
  • Lighting & Rendering: Master lighting techniques, including global illumination and volumetric lighting, to achieve stunning results.
  • Modifiers: Explore a variety of modifiers (Array, Bevel, Subdivision Surface, Mirror, Skin, Solidify, etc.) to enhance your models.
  • Deformers: Learn to manipulate your models with deform modifiers like Cast, Curve, Displace, Simple Deform, Lattice, Mesh Deform, Shrinkwrap, and more.
  • Rendering Engines: Introduction to Cycles and Eevee rendering engines.
  • Camera & Composition: Learn to control the camera, utilize depth of field (DOF), and create compelling compositions.
  • File Management: Understand how to save, import, and export your projects in various formats.
  • Geometry Nodes: Introduction to Geometry Nodes for procedural modeling.

Detailed Lesson Breakdown:

Here's a detailed list of lessons and topics covered in this first module:

  • Lesson 00: Introduction to Blender 2.8x
  • Lesson 00a: Blender 3.x Updates & Version Differences
  • Lesson 01: Download and Installation
  • Lesson 01a: Updates and Implementations
  • Lesson 02: Interface (Part 1)
  • Lesson 03: Interface (Part 2) & 2.83 Interface Updates & Asset Browser (3.0)
  • Lesson 04: System Settings
  • Lesson 05: Navigation, Views & Selection Methods
  • Lesson 06: Object Mode
  • Lesson 07: Inserting Objects & Properties
  • Lesson 07a: Add Object Tool
  • Lesson 08: Transformation Tools
  • Lesson 08a: Rotating a Complex Section by 45°
  • Lesson 09: Origin & 3D Cursor
  • Lesson 10: Tools in Edit Mode
  • Lesson 10a: Merge
  • Lesson 11: First Project: Table and Chairs (*)
  • Lesson 11a: Instances
  • Lesson 12: Second Example: A Barrel (*)
  • Lesson 13: Generated Modifiers (Array & Bevel) (*)
  • Lesson 14: Generated Modifiers (Subdivision Surface & Multiresolution) (*)
  • Lesson 15: Generated Modifiers (Mirror & Skin) (*)
  • Lesson 16: Generated Modifiers (Rotation & References) (*)
$ whoami — the devs behind tutorialsearch.io

Hire the developers behind TutorialSearch.io

We built this site — full-stack web apps, AI integration & automation. Tell us what you need and we'll build yours.