Udemybeginneren

Blender 2.8 Game Character Creation

Create game characters using Blender 2.8 and Unity! Learn 3D modeling, texturing, and animation for your games. Perfect for beginners.

4.7(1,637)
7,781students
9h 3m
Certificate
Darrin Lile
Darrin LileBlender Foundation Certified Trainer

Course Content

Blender 2.8 Game Character Creation is a beginner-level Udemy course taught by Darrin Lile. It runs 9h 3m, is taught in English, and includes a certificate of completion. Learners rate it 4.7 out of 5 from 1,637 reviews, with 7,781 students enrolled. It is a paid course, first published April 2019.

Master Game Character Creation with Blender 2.8 & Unity

This comprehensive course guides you through the entire process of creating a fully functional game character, from initial modeling to in-game control. You'll gain practical skills in Blender 2.8 and Unity, empowering you to bring your character ideas to life.

Here's a detailed breakdown of what you'll learn:

  • 3D Modeling in Blender 2.8: Learn to build a character from scratch, starting with a Lego-inspired design. We'll focus on creating individual pieces and assembling them into a cohesive model.
  • UV Mapping & Texturing: Discover efficient UV mapping techniques to prepare your model for texturing. Utilize Blender's powerful texture painting tools to create detailed character clothing and high-resolution hair.
  • Sculpting: Explore Blender's sculpting tools to add intricate details to your character, particularly focusing on hair and other surface imperfections.
  • Normal Map Baking: Learn how to bake a normal map in Blender to simulate high-poly details on a low-poly model, enhancing visual fidelity without sacrificing performance.
  • Character Rigging in Blender 2.8: Master the art of rigging your character. We'll start with a manual bone setup, providing a deep understanding of rig construction. You'll also learn to create a Foot Roll Rig and leverage Blender's Custom Shapes for advanced control.
  • Grease Pencil Animation: Unlock the power of Blender's Grease Pencil tools to animate both 2D drawn faces and 3D bodies simultaneously. Create key animations like Idle, Run, and Jump, ready for use in your game.
  • Exporting to Unity: Seamlessly export your character, animations, and textures from Blender 2.8 to the Unity game engine.
  • Unity Character Setup: Learn how to properly set up your character within Unity, including utilizing the Humanoid Rig system for animation retargeting.
  • C# Scripting for Character Control: Write a simple C# script to control your character's movement and animations within Unity, bringing your creation to life in the game world.

Whether you're a beginner looking to learn Blender 2.8 or an experienced creator wanting to expand your skills in game character development, this course is the perfect starting point. Join us and start building your own game characters today!

$ whoami — the devs behind tutorialsearch.io

Hire the developers behind TutorialSearch.io

We built this site — full-stack web apps, AI integration & automation. Tell us what you need and we'll build yours.