Assets para videojuegos Maya ZBrush y Substance Painter 2019
Learn PBR texturing for game assets! Create 3 professional assets step-by-step. Master modern techniques for stunning visuals. Perfect for game developers.
Course Content
Assets para videojuegos Maya ZBrush y Substance Painter 2019 is an all-levels Udemy course taught by Rey3D. It runs 11h 29m, is taught in Spanish, and includes a certificate of completion. Learners rate it 4.2 out of 5 from 12 reviews, with 66 students enrolled. It is a paid course, last updated May 2022.
Unleash your game development potential with this comprehensive course! Learn the complete workflow for creating high-quality assets and props for video games and immersive environments.
This hands-on course guides you through the entire process, building 3 assets from scratch, step-by-step. You'll master essential techniques including:
- Modeling: Learn foundational 3D modeling skills to create the base shapes for your assets.
- UV Mapping: Understand and execute proper UV unwrapping for seamless texturing.
- Sculpting in ZBrush: Take your models to the next level with detailed sculpting in ZBrush, adding intricate details and realism.
- Texturing with Substance Painter: Become proficient in texturing using Substance Painter, creating realistic materials and surface properties.
- Final Setup in Maya: Bring everything together in Maya for final scene setup, lighting, and rendering to achieve stunning visuals.
This course provides a powerful combination of three industry-standard programs – Maya, ZBrush, and Substance Painter – equipping you with the skills to create professional-grade game assets. Perfect for aspiring game artists, 3D modelers, and anyone looking to enhance their game development skillset.
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