Animer un personnage de A a Z avec Moho pro 12,13 - Part 2
Master body and head rigging & rotation. Learn essential techniques for character animation. Improve your 3D modeling skills!
Course Content
Animer un personnage de A a Z avec Moho pro 12,13 - Part 2 is an all-levels Udemy course taught by johnny françois. It runs 6h 5m, is taught in French, and includes a certificate of completion. Learners rate it 4.7 out of 5 from 31 reviews, with 105 students enrolled. It is a paid course, first published July 2019.
Dive into the world of character rigging! In this section, you'll master the art of creating a robust skeleton for your main character, Tom. Learn how to meticulously adjust the skeleton to perfectly fit the character's form – a process known as skinning.
Unlock dynamic movement by programming actions with smart bones, enabling realistic rotations of the body and head. You'll also explore and utilize inverse kinematics (IK) for precise control.
By the end of this module, you'll be proficient in rigging complex characters, preparing them for animation. Let's get started and bring your characters to life!
Here's a breakdown of what you'll learn:
- Character Rigging Fundamentals: Create a functional skeleton for your character.
- Skinning Techniques: Precisely adjust the skeleton to the character's mesh.
- Smart Bone Programming: Implement realistic body and head rotations.
- Inverse Kinematics (IK): Master IK for controlled and natural character posing.
- Complex Character Rigging: Prepare characters for professional animation workflows.
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