Animating With Character - Rigging
Learn character rigging in After Effects! Part 1 of a 3-part series. Design & setup your artwork for animation. Get started today!
Course Content
Animating With Character - Rigging is an intermediate-level Skillshare course taught by Jake Bartlett. It runs 1h 27m, is taught in English, and includes a certificate of completion. Learners rate it 4.7 out of 5 from 382 reviews, with 7,438 students enrolled. It is a paid course, first published March 2016.
Learn character rigging in After Effects! This first part of a 3-part series guides you through the process of designing and rigging characters for animation. Rigging is essential for streamlining your animation workflow, and this technique isn't limited to any design style – whether you create flat vector characters in Illustrator or hand-illustrated characters in Photoshop, you can animate it!
Class Outline:
- Character Complexity: Understand how character complexity impacts rigging difficulty. We'll explore different animation design complexities using three distinct character shapes.
- Design Requirements & Guidelines: Learn how to prepare your character for rigging, including scaling for optimal results and establishing a consistent style (as the shape cannot be altered after rigging). We'll also cover overlapping joints and creating guide layers in Photoshop for precise control.
- Install DUIK & Import Your Artwork: DUIK is a powerful, free After Effects plugin designed to simplify character rigging. We'll show you how to install and set it up. Then, prepare your composition settings (frame rate, resolution) and import your artwork.
- The Puppet Tool: Master the Puppet Tool, a core After Effects tool for animation. Learn to place pins to create linear motion paths and then leverage DUIK to add complexity and realism to those movements.
- Rigging an Arm with IK: Begin with the left arm and learn to animate using the Inverse Kinematics (IK) system. We'll cover renaming pins for organization, attaching separated arm parts using parenting, and animating localized movements that affect the rest of the arm.
- Rigging Trevor’s Legs and Body: The leg rigging process mirrors the arm, so we'll provide a quick review before moving to the body. Learn to lock limbs and anchor hair, then parent limbs to the body to ensure coordinated movements.
- Clean Up & Lock Neutral Pose: Discover tips for managing multiple controllers and locking specific characteristics (like scale) to maintain consistency during animation.
- Rigging Stu: Stu's longer body presents a unique rigging challenge. Learn to strategically add anchor points for comprehensive body movements in long-bodied characters.
- Rigging Allen: Tackle the most complex rigging challenge in this lesson! Learn to create realistic character movements, such as belly rotation with shoulder movement and head rotation with neck movement.
- Animating a Wave with Trevor: Conclude by creating a complete, animated loop using all the skills learned. By setting multiple keyframes, you'll animate a character waving, demonstrating how combining elements creates convincing animation.
This lesson demonstrates how attaching multiple design elements creates a single, believable animated unit. Perfect for beginners looking to learn character animation, After Effects rigging, and utilize the DUIK plugin.
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