3ds max Workflow Game PBR Complete Course.
Master 3ds Max, Substance Painter & Marmoset Toolbag workflow. Learn efficient asset creation & real-time rendering for stunning visuals.
Course Content
3ds max Workflow Game PBR Complete Course. is an all-levels Udemy course taught by Marcello Pattarin. It runs 3h 20m, is taught in English, and includes a certificate of completion. 4 students have enrolled. It is a paid course, first published January 2025.
Learn to create stunning low poly PBR models optimized for AR/VR game development and the broader design world! This comprehensive course guides you through the entire workflow, from initial modeling to final presentation.
We'll dive deep into the powerful 3ds Max chamfer modifier, mastering its use for preparing both low poly and high poly models specifically tailored for immersive experiences. You'll learn efficient UV mapping techniques within 3ds Max using the unwrap tool, ensuring proper texture application.
Prepare your models for texturing by learning the best practices for exporting from 3ds Max to Substance Painter. Inside Substance Painter, you'll unlock the full potential of PBR materials, exploring advanced features like layers, masks, and generators. We'll focus on creating realistic hard surface materials and utilize Iray for high-quality rendering.
Next, we'll export your finalized models to Marmoset Toolbag for final presentation. Master material setup, lighting techniques, and static rendering to showcase your work. Discover how to integrate your models with an AR/VR player for interactive previews.
Course Highlights:
- Low Poly PBR Modeling: Create optimized assets for game engines and AR/VR.
- 3ds Max Chamfer Modifier: Master this essential tool for model preparation.
- UV Mapping & Unwrap: Learn efficient UV unwrapping workflows in 3ds Max.
- Substance Painter: Develop realistic PBR materials using layers, masks, and generators.
- Iray Rendering: Achieve high-quality renders for stunning visuals.
- Marmoset Toolbag: Set up materials, lighting, and static rendering for final presentation.
- AR/VR Player Integration: Preview your models in an interactive AR/VR environment.
Software Compatibility:
- 3ds Max: 2019 and higher (Note: Some 2020 chamfer modifier features may have limited compatibility in 2019).
- Substance Painter: 2018.3.1 and above.
- Marmoset Toolbag: 3.08 and above.
Included Resources:
Exercise files compatible with 3ds Max 2019+ and Substance Painter 2018.3.1+ and Marmoset Toolbag 3.08+ are provided with each lesson. (Example: 002_Corner Types_3ds max)
Note: The speaker's voice is AI-generated. Automatic subtitles are available.
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