3ds max Corona Rendering Upgrade 1.6 Modulo 5
Learn Corona 1.6's new features! Includes multilingual subtitles. Perfect for game developers and app creators.
Course Content
3ds max Corona Rendering Upgrade 1.6 Modulo 5 is an all-levels Udemy course taught by Marcello Pattarin. It runs 2h 42m, is taught in Italian, and includes a certificate of completion. Learners rate it 4.5 out of 5 from 2 reviews, with 852 students enrolled. It is a paid course, last updated October 2024.
Corona 1.6: Master Advanced Rendering Techniques in 3ds Max
Unlock the power of Corona Renderer 1.6 with this comprehensive course designed to elevate your 3ds Max rendering skills. Learn in-depth techniques for creating stunning visuals, from realistic materials to advanced lighting setups.
Language Options: Available with subtitles in:
- English
- Italiano
- Español
- Português
- Hindi
(Note: For optimal viewing, we recommend using the Edge browser. Google Chrome users may experience interruptions.)
Course Highlights:
This course dives deep into the latest features of Corona Renderer 1.6, providing a detailed analysis of key improvements and workflows. You'll gain practical skills in:
- New Materials: Explore and utilize the latest material options for realistic and visually appealing results.
- Rendering Settings Maps: Master advanced rendering settings for precise control over your final images.
- Distributed Rendering: Optimize your rendering process for faster turnaround times.
- VFB (Viewer Front End): Learn to effectively utilize the VFB for post-render adjustments and refinements.
- Light Scattering: Achieve realistic and nuanced lighting effects with advanced scattering techniques.
- Interior Lighting Tips: Discover expert tips for creating captivating and believable interior scenes.
Specific Topics Covered:
- Light Mix Updates: Understand and effectively utilize the latest enhancements to Light Mix for complex lighting scenarios.
- Group Management: Learn to organize and manage lights efficiently using groups.
- Curve Editor: Master the new Curve Editor for precise control over animation and effects.
- Render Region: Utilize the Render Region feature for targeted rendering and optimization.
- Blur and Contrast Settings: Fine-tune your images with advanced blur and contrast adjustments.
- Image Editor: Leverage the new Image Editor for quick and easy post-render adjustments.
- LUT Profiles: Explore and apply new LUT profiles for color grading and stylistic effects.
- IES Lights: Utilize new IES lights for accurate and realistic lighting simulations.
- Photometry Modification: Learn to modify photometry for advanced lighting control.
- Layer-Based Materials: Create complex and customizable materials using a layer-based approach.
- Map Rotation Management: Effectively manage map rotation for accurate texture application.
- Triplanar Map: Utilize the new Triplanar map for seamless texture mapping on complex geometry.
- Output Map: Control your render output with the new Output map.
- Round Edge Bevel Map: Add realistic edge bevels with the new Round Edge map.
- Wire Map: Create wireframe effects with the new Wire map.
- Scattering Enhancements: Explore new features dedicated to advanced scattering effects.
- Multimap: Utilize the new Multimap for complex and layered material setups.
Resources:
- Exercise Files: 3ds Max 2016 exercise files are included with the course and compatible with higher releases.
(Note: Exercise files are attached to Lesson 2: 112_Groups and Individuals Light Mix)
About Your Instructor:
Marcello Pattarin is an experienced 3ds Max professional with a background in illustration and a passion for creating high-quality video tutorials. He is a Beta Tester for 3ds Max and Iray Nvidia and has been a pioneer in Italian 3D rendering education, with over 5000 video lessons available internationally. He graduated from the Brera Academy of Fine Arts and the Castello Sforzesco School of Applied Arts.
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